Benas Seliuginas Student | Curriculum Vitae | |
About A prospective International Baccalaureate student, with proven software engineering and computational thinking skills, aiming to become a developer in the video game industry. | |
Education Sept 2021 – Present Kaunas Jesuit High School (IB class) HL: Mathematics (AA), English, Computer Science SL: Lithuanian Literature, Economics, Physics EE: Computer Science (“Comparison of Memory Allocators for Real-Time Applications in Terms of Temporal and Spatial Efficiency”) Sept 2019 – Aug 2021 Kaunas Jesuit High School (PreIB class) IGCSE: Mathematics, English, Economics, Physics, Computer Science Sept 2015 – Aug 2019 Kaunas Jesuit High School Sept 2011 – Aug 2015 Kaunas Old Town Progymnasium Experience Dec 2019 X-MAS CTF 2019 Participated in the capture the flag competition; completed multiple web and emulation challenges. Oct 2019 – Sept 2022 Student Council Helped the school administration; organized various events and concerts, e. g. “Pavasario Žvaigždės”. Oct 2019 Hacktoberfest 2019 Successfully finished the hackathon by contributing to multiple open source projects. Oct 2018 – Jun 2020 Programming Club Tutored students to create programs in Python; taught them how to build games using the Unity game engine. Interests Game Engines · Compiler Construction | Volunteering Oct 2022 – Present KJHS “Didelis Draugas” volunteer Playing with children at a primary school, helping them with their homework and doing other related tasks. Jul 2022 – Aug 2022 Kaunas 2022 volunteer teamleader Completed the leadership masterclass to become a coordinator for Kaunas 2022 volunteers. Jun 2022 – Jul 2022 AUDRA festival technical volunteer Helped to build different stages and to set up the audio equipment; helped to install artistic installations. Jun 2022 – Aug 2022 Kaunas 2022 volunteer Volunteered in many Kaunas 2022 events, including the Steampunk Festival, the Fluxus festival, “The Contract”. Nov 2019 – Aug 2021 Animal shelter “Nuaras” volunteer Cleaned the cages, walked the animals and helped staff with managing the animal shelter. Skills Software Engineering I have been programming from the age of 10 and have accumulated years of experience and knowledge. Kyokushin Karate I did Kyokushin Karate for 8 years; received multiple nominations and have the 4th kyū (green belt). Saxophone / Piano I went to a music school for 6 years to learn to play the saxophone and the piano, and officially graduated from it. Hardware Engineering I am also experienced in creating various electronic circuits and working with Raspberry Pi, Arduino, BBC micro:bit, etc. |
Courses Oct 2017 – May 2018 KTU JKM Programming for Mobile Devices Grade: 10 (with honors) Designed user interfaces; learned to use application components and interact with various sensors. Oct 2016 – May 2017 KTU JKM Programming in Python Grade: 10 (with honors) Studied the basics of Python and learned to build games using the Turtle graphics environment. Oct 2015 – May 2016 KTU JKM Junior Course I Grade: 10 Learned to build games with Imagine Logo; worked with Microsoft Word and created animations. Oct 2014 – May 2015 KTU JKM Beginner’s Course II Grade: 10 Learned to use Microsoft Office and to build games in Scratch; studied the basics of building websites. Oct 2013 – May 2014 KTU JKM Beginner’s Course I Grade: Credit Learned the basics of computers and completed various tasks aimed at developing creativity. Publications Jul 2020 PHP RFC: Typed class constants Published an official proposal to introduce typed class constants to PHP; worked on the implementation. Jun 2020 PHP RFC: Make constructors and destructors return void Published an official proposal to disallow returning values from constructors and destructors. Jun 2020 PHP RFC: Allow void return type on constructors and destructors Published an official proposal to allow declaring void return type on constructors and destructors. Causes Education · Science and Technology | Projects Jan 2022 – Present Game engine “Moliata” Currently, I am working on a 3D game engine designed for building modern, AAA-style open world games. Sept 2021 – Dec 2022 Pseudocode interpreter “Void” Developed a virtual machine based interpreter with a full-fledged web interface for the IGCSE pseudocode. Dec 2019 – Jul 2020 Back-end framework “Aware” Worked on an MVC-based, modular PHP/SQL framework for building interactive web applications. Jul 2019 – Dec 2019 Linux distribution “optimalOS” Worked on a rolling-release Linux distribution; developed a package manager and various build tools. Oct 2017 – Jun 2018 Camera calculator “OpticalMath” Developed a camera calculator app, similar to Photomath, as the final project for KTU JKM course. Jul 2017 – Jun 2018 Development platform “Insight” Forked from MIT’s App Inventor, worked on an improved platform with many new features and components. Oct 2016 – Apr 2017 Front-end framework “Volts” Worked on a responsive, mobile-first CSS/JavaScript framework for building modern websites. March 2014 – Present Other projects Over the years, I have built many other projects like extensions for MIT’s App Inventor, a tutor reservation system, various websites and utilities, etc. Languages Lithuanian Native proficiency English Bilingual proficiency German Limited proficiency Additional Information I have also contributed to big open source projects, such as PHP or MIT’s App Inventor. |